nGen

Standard

After adding noise generation to nRnd I decided it was a good time start a new project based on direct pixel manipulation rather than drawing via C# asp.net graphic/shape libraries. This is what i have so far.
nGenScreen1

The rendering is sent to the c# background worker so the UI has little to no lag.

tiletest5
tiletest6
4096-57027ms
tiletest7

4096-152957ms
managed to add tiling hybrid simplex noise. its still a bit messy but it does tile.