unity3d voxel game engine test #5 (Zombies)

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Added some more game elements to play with some ideas .. including headshot instakill on mobs with x2 xp. A lot more stuff to do yet. I’d made the zombie last year in blender so it’s the resident test mob for now. The zombie (boxy) model is compatible with minecraft skins so i should be able to use the existing skin editors to make a plethora of boxy type characters,npc etc though i may end up steering away from that style.

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